Value | Category | Cases | |
---|---|---|---|
1 | to make new friends | 4 |
12.5%
|
2 | to get out of the house | 2 |
6.3%
|
3 | to earn money/find a job | 0 |
0%
|
4 | to learn a skill | 16 |
50%
|
5 | to play sports | 1 |
3.1%
|
6 | to cope with a problem | 0 |
0%
|
7 | religious reasons | 8 |
25%
|
8 | to help the others | 1 |
3.1%
|
9 | to enhance my career opportunities | 0 |
0%
|
96 | other | 0 |
0%
|
Sysmiss | 51276 |